﻿using com.youzu.warh.protocol;
using UnityEngine;
using Yoozoo.Mars.Got.SpriteAnim;

namespace Yoozoo.Gameplay.RTS
{
    public class RtsArenaReportPlayer
    {
        public void Initialize()
        {
            
        }

        public void ParseReport(ArenaBattleReport report)
        {
            
        }
    }
}
